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Published: Updated: 
5 min read

NBC Sports Adopts AI Player Tracking as Live Broadcasting Becomes Viewer-Personalized

NBC Sports brings Japan-proven facial recognition technology to US broadcasts, signaling shift from single-angle viewing to AI-generated personalized feeds. Implementation planned for 2026 Olympics.

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The Meridiem TeamAt The Meridiem, we cover just about everything in the world of tech. Some of our favorite topics to follow include the ever-evolving streaming industry, the latest in artificial intelligence, and changes to the way our government interacts with Big Tech.

  • NBC Sports adopts viztrick AiDi from Japan's Nippon Television Network for live event coverage starting 2026

  • Facial recognition technology enables automatic extraction of individual players from horizontal broadcasts and reformats them into vertical mobile feeds without additional camera angles

  • For broadcasters: AI-driven angle generation reduces production costs and enables hyper-personalized viewing experiences at scale

  • Winter Olympics Milano-Cortina 2026 likely first major deployment—watch for feature expansion to NBA, NFL coverage by Q2 2026

NBC Sports just crossed a technical threshold that shifts live sports viewing from passive consumption to active personalization. The network is implementing viztrick AiDi—a facial recognition and real-time player tracking system developed by Japan's Nippon Television Network—to let viewers isolate and follow individual athletes on mobile devices during live broadcasts. This marks the first US broadcaster adoption of the technology and signals that post-production-grade personalization is now achievable in real time from a single broadcast feed.

The transition happening now is subtle but significant: live sports broadcasting is moving from a fixed perspective to an algorithmically flexible one. NBC Sports isn't adding new camera angles or hiring more production crews. Instead, it's using AI to generate what viewers want to see from feeds that already exist.

Viztrick AiDi works by identifying individual athletes through facial recognition, then tracking their movements in real time. The technology was already proven in Japan, where Nippon Television Network used it to overlay player stats and names during broadcasts. NBC's adaptation is different—they're using the same technology to automatically crop and reformat a standard horizontal broadcast into vertical feeds optimized for mobile viewing, with individual players isolated and centered.

Here's why this matters for different audiences. For broadcasters, the calculus changes fundamentally. Historically, offering multi-angle coverage meant deploying multiple camera crews or expensive multi-angle production infrastructure. That drove up live event costs and limited how many games could afford the treatment. According to Nikkei Asia, NBC plans to implement this for its live event coverage starting in 2026, with the Winter Olympics in Milano and Cortina as the likely launch pad.

What makes this inflection-adjacent rather than inflection-defining is that it's not new technology crossing into the market—it's proven technology expanding geographically. The viztrick system has been operating in Japan for years. But the adoption signal matters. When a US broadcaster of NBC's scale licenses technology, it typically means the cost-benefit calculation has shifted. Either the licensing fees dropped, the production savings became quantifiable, or both. That's the moment smaller broadcasters start evaluating whether they can afford the alternative anymore.

The viewer experience advantage is immediate. Imagine watching a basketball game where you can toggle between the full-court broadcast view and a locked perspective on your favorite player for the entire possession. That's not a novel idea—League Pass and other streaming services offer it through multi-angle production. But NBC is achieving it through post-broadcast processing rather than real-time camera placement. The technology watches the game the way a director would, automatically identifying and tracking key players.

The technical reality is AI-powered video cropping at broadcast scale. The system uses facial recognition to identify players (harder than it sounds in real time with partially obscured faces, helmets, and rapid movement), then applies object tracking to follow them frame by frame. When a player exits the frame or is obscured, the algorithm predicts where they are based on movement vectors and game context. It's not perfect—there will be moments where the tracking hiccups or loses a player—but the bar isn't perfection. It's "better than the alternative of having a human operator tap on a screen to follow each player."

For builders in the media tech space, this opens a specific question: if facial recognition can generate custom angles from broadcast feeds, what other personalization becomes possible? Score overlays tailored to which team you're watching. Real-time stat visualization following your selected player. Highlight detection that automatically clips plays of your player without human curation. Once the foundational layer—"identify and track individual humans in real time"—is proven and affordable, everything built on top becomes cheaper and faster to implement.

Timing is relevant here. NBC is rolling this out for 2026 Olympics coverage, which means the 2024-2025 period is when they're refining the technology, handling edge cases, and training operators. By the time the Games arrive, they'll have worked through the failure modes. Other broadcasters will watch that deployment closely. If it works seamlessly, you'll see licensing announcements from ESPN, Fox Sports, and regional broadcasters within 6-9 months of the Olympics broadcast. If there are glitches, expect slower adoption but eventually the same outcome—because the cost advantages are too significant to ignore.

The precedent here is how MLB implemented replay review or how Amazon picked up Thursday Night Football rights. Individual feature deployments eventually become category standards once a major broadcaster proves them viable. This won't overnight replace traditional broadcast production. But it signals the direction: toward AI-generated personalization that scales with viewership rather than with production budgets.

What matters for decision-makers is the implementation timeline. NBC says 2026 for initial rollout. That likely means Q4 2025 or Q1 2026 for public feature launches. Enterprise broadcasters evaluating whether to adopt similar systems have about 6 months to watch NBC's execution before their own 2026 budget cycles close. That's the decision window.

NBC Sports' adoption of viztrick AiDi represents technology maturation crossing into mainstream application—not a market inflection, but a meaningful feature expansion that will reshape how live sports production calculates personalization costs. For broadcasters, this is proof that AI-driven multi-angle generation is no longer speculative; for viewers, it's the beginning of truly custom sports experiences. The next threshold to watch is competitive licensing announcements (expect ESPN or Fox to announce similar technology by mid-2026) and whether the technology holds up under Olympic-scale viewership. This is less "everything is changing" and more "the economics of what's possible just shifted enough that adoption becomes inevitable."

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