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For the first time globally, consumers spent more on non-game apps than games in 2025, with AI apps driving the shift
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AI app in-app purchase revenue more than tripled to $5 billion, while downloads doubled to 3.8 billion year-over-year
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ChatGPT alone generated $3.4 billion in global consumer spending, consolidating the AI app market around OpenAI, Google Gemini, and DeepSeek
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Mobile-only AI assistant users jumped 8.5x in one year (13M to 110M), signaling the next consolidation threshold: enterprise AI adoption at scale
The mobile app economy just experienced its first major category rebalancing in over a decade. According to Sensor Tower's State of Mobile 2026 report, consumers spent more money on non-game mobile apps than games in 2025—the first time this occurred globally. While this milestone happened in select markets like the U.S. previously, 2025 marks the structural inflection point. The driver: generative AI apps tripled their revenue to $5 billion. This isn't cyclical competition between app categories. It's AI adoption reaching mainstream consumer monetization at scale.
The numbers hit different when you see them all at once. Consumers spent $85 billion on mobile apps globally in 2025, up 21% from the prior year. That's 2.8x the spending from just five years ago. But the composition changed overnight. Non-game apps now generate more revenue than games—the first time this has happened worldwide. And almost all of that shift traces back to one category: generative AI applications.
Sensor Tower's report documents what looked impossible two years ago. In 2025, consumers spent 48 billion hours in generative AI apps—3.6x the total from 2024 and ten times the level from 2023. Session volume hit one trillion opens, growing faster than new downloads. That's the signal: existing users deepening engagement faster than apps acquire new customers. This is product-market fit accelerating, not speculation hype.
ChatGPT pulled $3.4 billion in mobile in-app purchase revenue last year. That single app represents nearly 70% of all AI app IAP revenue. The concentration is striking. Among top AI publishers, OpenAI and DeepSeek now account for nearly 50% of global downloads, up from 21% in 2024. They've squeezed out the 2024 contenders—Nova, Codeway, Chat Smith—the startups that arrived too early or built on the wrong foundations.
But here's where the market shifted structurally: Google, Microsoft, and Alibaba (through ByteDance) collectively grew their AI app market share from 14% to nearly 30%. The big tech platforms realized they needed mobile-native AI experiences, not just web ports of desktop assistants. Google's Gemini integration, Microsoft's mobile AI push—these aren't experiments anymore. They're revenue channels.
The consumer behavior tells a story about what worked and what didn't. All of the top 10 AI apps by downloads were AI assistants. But the second tier reveals strategic divergence. ByteDance's Jimeng AI (text-to-video generation) sits alongside Suno (AI music generation). Character.ai dominates the AI companion category. The market didn't consolidate around a single use case. It fragmented into assistant dominance (ChatGPT, Gemini, DeepSeek at scale) plus specialized niches gaining traction.
What accelerated this transition was mobile reach. Sensor Tower found that 200 million users in the U.S. alone used AI assistants by year-end 2025. More crucially: 110 million accessed AI assistants exclusively on mobile. That's an 8.5x jump from 13 million mobile-only users in 2024. Mobile became the primary interface for AI services, not the secondary experience. That's the inflection. The prior year, mobile was still catching up to desktop. Now it's the distribution vehicle.
For builders, this moment demands portfolio triage. Game developers face a two-year window before the market freezes positions. The data shows gaming still generated meaningful revenue in 2025, but the growth trajectory is flat while AI apps accelerate vertically. Studios betting on mid-core mobile games or casual F2P need to ask: can we pivot our team to AI app development by Q3 2026? Those waiting until 2027 will fight for space in a market already claimed by consolidated players.
Investors see a different calculus. The AI app category is past the explosion phase—3.8 billion downloads, $5 billion IAP revenue—and entering consolidation. OpenAI's dominance is defensible by network effects (everyone's already using ChatGPT) and model quality. But category winners in specialized applications aren't locked yet. Music generation, video generation, companion apps—these haven't crowned kings. The 6-8 month window before market saturation determines which startups survive Series B or get acqui-hired.
Market consolidation follows a predictable pattern. We saw it with social (MySpace to Facebook to TikTok), search (AltaVista to Google), mobile OS (fragmentation to iOS/Android). AI apps are compressing this cycle. OpenAI achieved in 18 months what took Facebook 8 years. But the 2026 question isn't whether ChatGPT wins—it already has—it's whether specialized AI categories break out before the incumbents (Google, Microsoft) subsume them into broader platforms.
The next threshold to watch: enterprise AI adoption measured through mobile adoption. The consumer mobile AI user base (200M+ in U.S.) is the leading indicator for workplace AI adoption velocity. When enterprise users demand mobile-first AI tools, companies either build them or fall behind competing vendors. That transition happens in H2 2026. Expect enterprise software companies to announce AI mobile-native strategy shifts by Q3.
This is the moment builders, investors, and enterprises recalibrate mobile strategy. The shift from games to AI apps isn't about one app category outcompeting another—it's about consumer behavior reorganizing around AI-native interfaces. For builders: you have 6-8 months before category saturation locks market positions. For investors: the consolidation window is open now; Series B funding decisions made in Q1 2026 determine which specialized AI categories survive vs consolidate into platforms. For enterprises: mobile-first AI adoption starts in H2 2026; positioning matters. For professionals: the next generation of mobile developer demand is in AI app development, not game engines. Watch the next inflection marker: when enterprise software companies announce mobile AI-native strategies. That's when AI adoption crosses from consumer novelty to operational necessity.





